Mithila Games
STUDIO MANIFESTO // ORIGIN & ETHOS

ABOUT MITHILA GAMES

EST. 2024 INDEPENDENT GAME STUDIO
01 // AUTONOMY

Autonomous Technology

Toolchain independence. Bespoke pipelines built on open-source foundations without proprietary engine lock-in or runtime fees.

02 // CRAFT

Stylized Art & Design

Handcrafted visual direction, custom real-time shaders, and tight mechanics-first loops designed for responsive, satisfying play.

03 // COMMUNITY

Player Trust

Zero dark patterns, zero invasive telemetry, and respectful player-first design. We listen directly to community feedback.

Studio Profile

Independent Game Development

Mithila Games crafts story-driven and arcade titles for mobile and PC. We combine bespoke engine tooling with creative independence to deliver games with zero telemetry, instant boot times, and focused gameplay.

Pipeline Foundations: Godot 4.3 Vulkan 1.3 Linux Native
DP
Divyanshu Priyadarshi
Founder & Creative Director

Leading design and engineering to build focused games, procedural tools, and accessible interactive software.

Studio Open Source Tech Stack Hover to pause
G4 Godot 4.3 Forward+
BL Blender 4.2 LTS
VK Vulkan 1.3 Native
GL GLSL Compute Shaders
C++ GDExtension Architecture
LX Debian GNU/Linux Native
PY Python 3 Pipelines
AS LibreSprite / Aseprite
AU Ardour / Audacity FOSS Audio
DK Steam Deck 60 FPS Profile